Electro Beats
Made by Marcel in 48 hours for Micro Jam 43.
The theme for this jam was "colours", and the prerequisite was "player can't stop moving". In this game, the player is encouraged to keep moving by the move bar, which drains their points if it becomes depleted. The player is also encouraged to move as they can gain points if they move with the beat.
It's recommended to use the Windows version for best performance.
| Status | Prototype |
| Platforms | HTML5, Windows |
| Author | Acid Rat Games |
| Genre | Rhythm, Action |
| Made with | Godot |
| Tags | 2D, Atmospheric, Indie, Music, Pixel Art |
| Content | No generative AI was used |
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electro-beats-win.zip 36 MB



Comments
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Interesting game. I like how the game tries to give you the option to choose a song, but it only has a song lol (robloxeur?). But you should add another level, preferably an easier one, as is pretty tough to learn how to move and when to hit the notes
For the notes, is a bit weird to learn when I should hit the note (even more because they don't spawn centered in the lanes), sometimes I try to hit the note in the top of the triangle, and miss it, sometimes I try to hit it at the bottom of the triangle, and I miss it (and with lots of notes, is hard to be timing the position of the note in the triangle to hit it), so most of the times I actually hit a note, it was luck...
It would be interesting if there was a way to people to upload their song, so that people can play more the game. and if there were more note types (maybe notes you should avoid, notes where you need to click multiple times, etc)
131250 is my best score so far